Monday, December 31, 2007
Aunt Arctic
Aunt Arctic is a fictional character featured in the newspaper as a reporter with a role similar to that of a real life advice columnist, giving advice (in this case, regarding game queries and etiquette). The Club Penguin team responds to players' questions using Aunt Arctic as a pen name, and such questions can be submitted using an in-game form.
Puffles
Puffles are small, fluffy creatures that players may have as pets. They are available from the Pet Shop in blue, green, pink, black, purple, red, and newly released yellow. Non-members have access to the blue and red puffles and may have no more than two; members may adopt up to fourteen puffles. Puffles have health, rest, and energy bar charts to indicate their status.
There are seven official breeds of puffles, each with a different personality.
Blue Puffles are mild tempered and content. Their favorite toy is a ball. Blue Puffles are special because anyone in Club Penguin can adopt them. Blue puffles are also special because blue puffles were the first puffle breed in Club Penguin. Blue puffles are loyal, for which they are popular.
Green Puffles are very energetic and playful. They like to clown around on their unicycles or play with their propeller caps.
Purple Puffles are lots of fun to have around. They enjoy blowing bubbles and are terrific dancers, but they can be a bit fussy, especially at mealtime.
Red Puffles are adventurous and enthusiastic. They are fearless when attempting daring tricks (except in the survival mode of Catchin' Waves) and spend a lot of their playful energy on a surf board. They shoot themselves out of a cannon or bowl when playing. Rockhopper brought these puffles to Club Penguin on his ship from Rockhopper Island. These, like the blue puffles can be adopted by anyone on Club Penguin.
Pink Puffles are very active and cheery. They love to exercise by jumping rope or playing on their trampolines.
Black Puffles are known to be a little mischievous and off tempered. However, they love to play and make a great pet for anyone who likes a little bit more personality.
Yellow Puffles were added November 30, 2007. They love art and are very active. Their superplay (that's what Club Penguin calls playing with all health bars filled) is filming a movie. Otherwise, when asked to play they paint. They sculpt their food into a book room ornament before eating it. Taking it for a walk then dancing makes it sing. Upon bathing, it adds coloring/ paint to the water. when you put it to sleep it dreams of being a super hero.
According to the book Truth or Dare found in the Book Room, the green puffle dancing on the speaker in the Night Club was the rumored "Keeper of the Boiler Room".
There are seven official breeds of puffles, each with a different personality.
Blue Puffles are mild tempered and content. Their favorite toy is a ball. Blue Puffles are special because anyone in Club Penguin can adopt them. Blue puffles are also special because blue puffles were the first puffle breed in Club Penguin. Blue puffles are loyal, for which they are popular.
Green Puffles are very energetic and playful. They like to clown around on their unicycles or play with their propeller caps.
Purple Puffles are lots of fun to have around. They enjoy blowing bubbles and are terrific dancers, but they can be a bit fussy, especially at mealtime.
Red Puffles are adventurous and enthusiastic. They are fearless when attempting daring tricks (except in the survival mode of Catchin' Waves) and spend a lot of their playful energy on a surf board. They shoot themselves out of a cannon or bowl when playing. Rockhopper brought these puffles to Club Penguin on his ship from Rockhopper Island. These, like the blue puffles can be adopted by anyone on Club Penguin.
Pink Puffles are very active and cheery. They love to exercise by jumping rope or playing on their trampolines.
Black Puffles are known to be a little mischievous and off tempered. However, they love to play and make a great pet for anyone who likes a little bit more personality.
Yellow Puffles were added November 30, 2007. They love art and are very active. Their superplay (that's what Club Penguin calls playing with all health bars filled) is filming a movie. Otherwise, when asked to play they paint. They sculpt their food into a book room ornament before eating it. Taking it for a walk then dancing makes it sing. Upon bathing, it adds coloring/ paint to the water. when you put it to sleep it dreams of being a super hero.
According to the book Truth or Dare found in the Book Room, the green puffle dancing on the speaker in the Night Club was the rumored "Keeper of the Boiler Room".
make your penguin a LOT older
Follow this go to the main page of club penguin and on your toolbar at the bottom press on the time once you have it open chang the time to the farthest it can go wich will probally be 2099.then change the month to december.press ok then log into club penguin check how old your penguin is and it should be atleast 33,000 days old!!!!!!!
ice-berg
Captain Rockhopper
Rockhopper is a fictional pirate character who arrives at Club Penguin aboard a pirate ship named The Migrator. Introduced on October 14, 2006, he arrives in the game approximately every two to three months. During a Rockhopper visit, all players (including non-members) may explore his ship, which offers exclusive 'rare' items for purchase, and a fictional diary of the character's adventures. When among game players, Rockhopper appears as most others except that he wears pirate clothes unavailable to others. He is also much bigger. Players who find Rockhopper and click on him receive exclusive items such as an eye patch and a background for their player card. Rockhopper has a red puffle named Yarr.A "message in a bottle" had been seen floating about, visible through the telescope located in the Lighthouse Beacon. On March 1, 2007, the bottle ended up on the right section of water on the Beach.[20] It appeared to be some pages torn out of Rockhopper's journal, and ripped around the edges due to a rough journey. The words and pictures were later published in a book which tells about a stowaway on Rockhopper's ship called Bambadee and how he overcame his fears and made friends. Rockhopper apparently returned him to the island but amazingly, was not noticed by other penguins. The story also tells of Bambadee's friendship bracelets, which can be received by clicking on a picture of one after reading the story "Rockhopper and the Stowaway.
The Band
The Band is a small group of four Penguins who often come to big parties in Club Penguin, consisting of G-Billy, Franky, Stompin' Bob, and Petey K. They play the accordion, drum, acoustic guitar, and bass, and are unresponsive to player's actions. When Club Penguin was first launched, The Band did not have Franky, the guitar player, and the accordion player played the piano. The band was all blue. They provided the music in the night club until the speakers were installed. There was once a scavenger hunt where players had to find the band's instruments, with a new background as the reward.[citation needed] Franky the guitar player may have been named as a reference to the Jack Benny Program's guitar player, Frank Remley[citation needed.
Multi-player minigames
Find Four:Basically has the same rules as the game Connect Four: The players must place down pieces in different rows, trying to get four pieces in a row and you can find it in the Ski Lodge, Ski Attic.
Mancala:The two players compete in a Mancala competition and you can find it in The Book Room.
Sled Racing:Two to four penguins must race on sleds down a hill full of obstacles to avoid. The four different hills are Bunny Hill, Express, Penguin Run, and Ridge Run and you can find it on the Ski Mountain.
Mancala:The two players compete in a Mancala competition and you can find it in The Book Room.
Sled Racing:Two to four penguins must race on sleds down a hill full of obstacles to avoid. The four different hills are Bunny Hill, Express, Penguin Run, and Ridge Run and you can find it on the Ski Mountain.
Single-player minigames
Astro Barrier:A classic-like arcade game that involves the main character as a ship which must shoot all passing targets and you can find it in the Dance Lounge.
Bean Counters:The player must help unload a truck of coffee beans, without carrying too many beans or catching anything else besides beans and you can find it in the Coffee Shop.
Cart Surfer:The player must perform tricks inside a mine cart without crashing through turns and you can find it in the Mine.
Catchin' Waves:The player may perform tricks on a surfboard for judges, avoid obstacles in Survival Mode, or just practice in Freestyle with/without a red puffle and you can find it in the Cove.
Hydro Hopper (Former Name Ballistic Biscuit:The player must ski behind a boat and avoid or jump over all obstacles in the water for pointsand you can find it in the Dock.
Ice Fishing:The player must catch fish, avoiding other obstacles in the water which may cut the player's line. at the end of the game, a large red fish appears, known as "The Big Fish". His real name is Mullet. to catch Mullet you need to hold a regular yellow fish in the ater and coax him into eating it. Catching mullet gives a large coin bonus and you can find it in the Ski Lodge.
Jet Pack Adventure:The player must use a jetpack to fly in the air without hitting obstacles or running out of fuel. This game is an exception to the general rule about coin rewards -- penguins keep all the coins they collect. Collecting no coins or fuel bonuses during game play earns a player 1000 coins and you can find it in The Lighthouse Beacon.
Puffle Round-Up:The player must use his/her mouse to round up all the puffles on the screen into a pen and you can find it in the Pet Shop.
Pizzatron 3000:The player must make pizzas with specified varying sets of toppings. Regular or dessert style toppings modes may be chosen and you can find it in the Pizza Parlor.
Thin Ice:In this arcade game, players have to guide a black puffle to safety through the ice and you can find it in the Dance Lounge.
Bean Counters:The player must help unload a truck of coffee beans, without carrying too many beans or catching anything else besides beans and you can find it in the Coffee Shop.
Cart Surfer:The player must perform tricks inside a mine cart without crashing through turns and you can find it in the Mine.
Catchin' Waves:The player may perform tricks on a surfboard for judges, avoid obstacles in Survival Mode, or just practice in Freestyle with/without a red puffle and you can find it in the Cove.
Hydro Hopper (Former Name Ballistic Biscuit:The player must ski behind a boat and avoid or jump over all obstacles in the water for pointsand you can find it in the Dock.
Ice Fishing:The player must catch fish, avoiding other obstacles in the water which may cut the player's line. at the end of the game, a large red fish appears, known as "The Big Fish". His real name is Mullet. to catch Mullet you need to hold a regular yellow fish in the ater and coax him into eating it. Catching mullet gives a large coin bonus and you can find it in the Ski Lodge.
Jet Pack Adventure:The player must use a jetpack to fly in the air without hitting obstacles or running out of fuel. This game is an exception to the general rule about coin rewards -- penguins keep all the coins they collect. Collecting no coins or fuel bonuses during game play earns a player 1000 coins and you can find it in The Lighthouse Beacon.
Puffle Round-Up:The player must use his/her mouse to round up all the puffles on the screen into a pen and you can find it in the Pet Shop.
Pizzatron 3000:The player must make pizzas with specified varying sets of toppings. Regular or dessert style toppings modes may be chosen and you can find it in the Pizza Parlor.
Thin Ice:In this arcade game, players have to guide a black puffle to safety through the ice and you can find it in the Dance Lounge.
COINS FOR CHANGE RESULTS
$394,000 will go to kids who are sick (The Elizabeth Glaser Pediatric AIDS Foundation)
$330,000 will go to the environment (World Wildlife Fund)
$276,000 will go to kids in developing countries (Free the Children)
$330,000 will go to the environment (World Wildlife Fund)
$276,000 will go to kids in developing countries (Free the Children)
how to get a sad puffle face
1:click the + sign on you keyboard
2:then click ep
3:to get out of it click + again and there you go
:) :) :)
2:then click ep
3:to get out of it click + again and there you go
:) :) :)
Throwing snow balls very fast
1:move
2:then you click T on your key board
3:keep clicking t and the mouse very fast
4:there you go
2:then you click T on your key board
3:keep clicking t and the mouse very fast
4:there you go
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